It happens regardless of map. I only included that to show nothing happened before the messages all appeared. Another things is that players regularly complain of serious lag when it happens. But I've double checked the sounds aren't being emitted more than once when needed, which was my first guess when I realised a lot of lag was involved somehow.
I may stop the sounds being played but leave them in the precache. That would at least eliminate one possible cause. The reason I'm so confused is I'm sure even if it was being played and cached over and over again, that those lines shouldn't be being displayed on the server console, as the sound should already be loaded and cached. Unless those lines don't mean the sound is being loaded like I always thought they did. If the sounds ARE being loaded again and again, then that could explain a sudden lag spike as the server works overtime. I'm really not sure what to do, I'm just throwing information out in the hope that something suddenly clicks in someone elses head and works it out. ----- Original Message ----- From: "Leon Hartwig" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, March 07, 2002 11:47 AM Subject: RE: [hlcoders] Wierd repeated precache > This is a multi-part message in MIME format. > -- > How about the map itself (jm_mutie)? Anything in there that is using > those sounds? > > How about playing sentences from sound/sentences.txt that might use > these sounds (HEV_SHOCK, HEV_FIRE, etc)? > > > > From: Paul 'MoOg' Samways [mailto:[EMAIL PROTECTED]] > > Sent: Thursday, March 07, 2002 3:22 AM > > > > Ok, this gets wierder and wierder. I added some debug > > messages to tell the > > server console when the guns precache was being called, and > > also when the > > sounds were about to be played. I figured since these were > > the only 3 places > > these sounds were mentioned, that one of these was the culprit. > > -- > [ winmail.dat of type application/ms-tnef deleted ] > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

