Are you calling this always from within the "Draw" function of a gHUD element?
> SPR_Set(gHUD.GetSprite(m_HUD_manabar), r, b, g); > SPR_Draw(0, x + 23, y + 3, &ManaRect); _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

