> Ideally this should be able to be done so that the player > can't emulate it via console commands etc.
Put the code in the players iuser4 variable, then check it in the activators pev->iuser4 ... might have to allow for some lag though... Jeff "Codiac" Fearn ----------------------------------------------------------------- Lead Coder, Web Master, Server Administrator for SWARM http://swarm.edgegaming.com ----------------------------------------------------------------- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

