> Ideally this should be able to be done so that the player
> can't emulate it via console commands etc.

Put the code in the players iuser4 variable, then check it in  the activators
pev->iuser4 ... might have to allow for some lag though...

Jeff "Codiac" Fearn
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Lead Coder, Web Master, Server Administrator for SWARM
http://swarm.edgegaming.com
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