[ Converted text/html to text/plain ] True. I was speaking in general :) >From: "Sniper" >Reply-To: [EMAIL PROTECTED] >To: >Subject: Re: [hlcoders] Single Player Weapon Damage >Date: Sun, 2 Mar 2003 22:16:28 -0500 > >I doubt the server admins would care if the mod is single player. Heh. Heh. > >Sniper >----- Original Message ----- >From: "Skyler York" >To: >Sent: Sunday, March 02, 2003 3:54 PM >Subject: Re: [hlcoders] Single Player Weapon Damage > > > > [ Converted text/html to text/plain ] > > > > Like Laurie said, this makes the values difficult to change on-the-fly as >they > > are then hardcoded into the SDK. This can mean many things for people on >your > > team in charge of balancing the gameplay, because now they don't have >direct > > and easy access to the damage values. > > > > However, if you want to hardcode those values, the final decision is >yours. > > The end player won't complain (or at least they shouldn't) :) However >maybe > > server admins who want to tweak values would have a problem... > > >From: Jeff Thornhill > > >Reply-To: [EMAIL PROTECTED] > > >To: [EMAIL PROTECTED] > > >Subject: Re: [hlcoders] Single Player Weapon Damage > > >Date: Sun, 02 Mar 2003 09:55:36 -03-30 > > > > > >My reasoning behind it is because I know how much damage I want the > > >weapons > > >to do. > > > > > >At 11:16 AM 3/2/03 +0000, you wrote: > > >> > I'd prefer to disband the use of skill.cfg and just hard code > > >> > the weapon damage amounts if possible, > > >> > > >>Why? Adjusting gameplay by changing numbers in a text file is > > >>much easier and faster than recompiling the dll every time... > > >> > > >>-- > > >>Laurie Cheers > > >> > > >> > At 09:38 AM 2/27/03 -0600, you wrote: > > >> > > > I've been tweaking with weapon damage for a while now, but > > >>the best > > >>I've > > >> > > > been able to find is the stuff for multiplayer weapons. > > >>Anyone have a > > >> > > > tutorial for single player weapon damage, or no what abouts > > >>you have to > > >> > > > change for it? > > >> > > > > >> > >Did you start by modifying the values in the skill.cfg file > > >>(found in the > > >> > >.pak file)? > > >> > > > > >> > >sk_plr_blahblahblah > > >> > > > > >> > >Jeffrey "botman" Broome > > >> > > > > >> > >_______________________________________________ > > >> > >To unsubscribe, edit your list preferences, or view the list > > >>archives, > > >> > >please visit: > > >> > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > > >> > _______________________________________________ > > >> > To unsubscribe, edit your list preferences, or view the list > > >>archives, > > >>please visit: > > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > > >> > > >>_______________________________________________ > > >>To unsubscribe, edit your list preferences, or view the list > > >>archives, > > >>please visit: > > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list > > >archives, please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > -------------------------------------------------------------------------- >---- > > MSN 8 helps ELIMINATE E-MAIL VIRUSES.[1] Get 2 months FREE*. > > > > ===References:=== > > 1. http://g.msn.com/8HMHENUS/2752 > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, >please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders
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