And anyway, it is teh stencil buffer!!! Imagine all the things you can do with it. Even if it seems to be unsafe ther MUST be a way. Looking forward to some freaking realtime shadows. What's the mod?
Is that safe O_O?
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You can enable your own stencil buffer by removing the default GL context and creating your own in dllmain. Not sure how to do it in D3D, but you get hte idea.
Shimms
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