iirc you cant have a stenscil buffer with a 16bit z-buffer, you have to use a 32bit z-buffer, 24bits being for z-buffer data and the remaining 8bits are used for stencil infomation
----- Original Message ----- From: "Marco Leise" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, July 22, 2003 7:03 PM Subject: Re: [hlcoders] hl1 requests, hl2 hopes > hmm, there are a few demo programs for OpenGL on the net - some use stencil > buffers. I would suggest you download one of them and compare your code to > it. Maybe also try this 'debug message spam' about the config in one of > these demo programs to go sure stencil buffer is reported correctly. Does > it work with 16-bit at all? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

