here's where we differ on the situation:

I don't consider it a bad thing that the notify is gone.

I consider it a [bold]good[/bold] thing.

You wonder why i presume:

Simple, It allows you to make something better, Break out of the mold;
make a proper system.
You don't rely on death icons? Fine, change the code that does the death
icons to print only text; and only the text that you'd normally show in
the notify area. What does this provide? a [bold(again)]better
system[/bold]. You're no longer limited to 4 messages at a time in one
spot, now you can break out of that mold and again, dare i say it, make
something thats better and easier to read.

You also now have the advantage to make new join/quit messages. Which,
will set you apart from the norm, and what will it do? [bold(dare i bold
again)]make something you've done even better than before[/bold]

amazing concept innovation is, even if it's small.

Tip of the day: Don't be negative when something like this changes, look
at the positive aspects, and always strive to make something
[bold(whaddayaknow)better[/bold]. (this tip goes to all of you out there
who choose to harp on the negative aspects of change.)

-omega
--
Blackened Interactive - http://www.blackened-interactive.com
FLF:Defiance - http://www.frontline2.com
Wavelength - http://www.thewavelength.net



Sniper wrote:

Well, what if a certain modification didn't rely on death icons?
That's true in my case, so being ignorant of the problem doesn't help
anyone, smart ass.

Now, this doesn't only apply to death messages. A few other things are gone
as well, like the "player has joined the game."  messages.

A modification may also use the print notify function for other informative
messages, and now those messages are gone. A feature present for years being
removed in a new system like Steam can only ask for problems.

This is very upsetting.

-Sniper

----- Original Message -----
From: "Tony "omega" Sergi" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, December 20, 2003 6:32 PM
Subject: Re: [hlcoders] Deathmessages stopped working in Steam




First off, for me; with developer 1 set, i always see _one_ entry at the
top of the screen in the notify area.
and death messages have always worked (you know, the icons that show x
killed y with whatever gun).
they don't rely on notify at all. sure the text message doesn't show up
on-screen, but why does it _need_ to show up onscreen when the icons are
there? i mean, seriously.

-omega
--
Blackened Interactive - http://www.blackened-interactive.com
FLF:Defiance - http://www.frontline2.com
Wavelength - http://www.thewavelength.net



Sniper wrote:



It matters because it works in WON, and works when developer 1 is enabled


in


Steam.
TFC also apparently has lost its death messages in Steam.

That doesn't help at all Omega, and printnotify does work just great. I


see


absolutely no reason why Valve felt like disabling it just for the hell


of


it if Developer 1 isn't set.

It was also never documented publicly as being "removed" -- that is
frustrating in itself.

-Sniper

----- Original Message -----
From: "Tony "omega" Sergi" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, December 20, 2003 5:38 PM
Subject: Re: [hlcoders] Deathmessages stopped working in Steam






why does it matter? just make up your own drawing thing that works


better.


thats what i ended up doing, provides a much better effect anyway, print
notify never worked properly anyway.

-omega
--
Blackened Interactive - http://www.blackened-interactive.com
FLF:Defiance - http://www.frontline2.com
Wavelength - http://www.thewavelength.net



Sniper wrote:





Can I ask why it was removed? It's used in several Half-Life




modifications,




it seems a bit unreasonable to remove it.

-Sniper

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, December 20, 2003 4:34 PM
Subject: RE: [hlcoders] Deathmessages stopped working in Steam








The print notify area has been removed from the HL engine. You will


need


to use one of the other print areas.







-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sniper
Sent: Saturday, December 20, 2003 10:59 AM
To: [EMAIL PROTECTED]
Subject: [hlcoders] Deathmessages stopped working in Steam

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Sorry, ignore the last message. I hit the wrong key. Damn it.



case HUD_PRINTNOTIFY:
psz[0] = 1;  // mark this message to go into the notify buffer
sprintf( psz+1, msg_text, sstr1, sstr2, sstr3, sstr4 );
ConsolePrint( ConvertCRtoNL( psz ) );
break;


This section of code is now useless. Unless developer 1 is set, Steam will no longer print the message in the upper left corner of the screen. Steam will only print the message into console.

I'm seriously annoyed. I hope this can get fixed.

-Sniper
--



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