First off, i wan't to appologize to you for anything you may have taken out of my statements as a personal attack on you. That was not my intention; however, what i said, i stand by 100%, same with what shimms said.
I just, really really really get sick and tired of seeing the constant whining (whether it was intentional or not) coming from peoples keyboards regarding steam and valve. I'm sick of the constant "wah wah steam sucks" "wah wah steam is gay" "wah wah valve broke my mod with steam" "wah wah valve sucks for changing things!"
it's just, getting so old.
There comes a point when you just have to say "fine, they've changed something; is this _really_ a bad thing?" There hasn't been a single change to HL thus far that tickles me the wrong way, Infact quite the contrary. The notify thing should have been obvious if you actually spent any time with steam, as the steam version of HL has been this way since it was in beta. Thats quite a long time y'know, and if you were really wanting to support steam, shouldn't you be aware of changes that have been around for MONTHS? That's where i stand on that.
Really though, if you sit down and actually look at it, if you have any idea what you're doing with this SDK you've had for years, you'd realize that something like this is so easy to overcome. (the you is generalized, to anybody that could ever read this.) Instead of getting a hot head over it, it's far simpler; and better on you if you actually sit back for five minutes and think about the solutions. You could fix all that for 3.0 in an hour...tops. but are you willing to? Thats the issue you have to work out for yourself.
As i said above; im just getting sick of the constant whining from the HL and HL Modding community regarding steam, and valves choices regarding _their game_.
Everyone who is always bitching/whining about minor things like this needs to sit back and think for a minute: Would we even be here if it wasn't for valve, and valve's decisions at all? They chose to support us. Maybe we should support them and any decision they make whether they announce it flat out or not.
-omega -- Blackened Interactive - http://www.blackened-interactive.com FLF:Defiance - http://www.frontline2.com Wavelength - http://www.thewavelength.net
Sniper wrote:
I never said anything about Valve bowing down to modification developer wishes, or for them to add in things that weren't originally there.
I'm asking Valve to make their changes more public next time. It's something that I think isn't so amazingly TERRIBLE to ask for. And I know how important innovation is, since you wrote a nice big email about how I'm an asshole and Omega is right. I'll give you that much.
But the problem is, the function was originally there, now its not, and some have been put at a disadvantage. I really don't care about this topic anymore, there's nothing I can do at this moment in time and Valve has (apparently) shut the book. Won users will continue to see death messages for Sven Co-op 3.0, Steam users wont.
For 3.1 perhaps, it'll be added in. Until then, shit happens.
-Sniper
----- Original Message ----- From: "Michael Shimmins" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, December 20, 2003 7:42 PM Subject: RE: [hlcoders] Deathmessages stopped working in Steam
Sniper,but
This may come as a surprise to you, and may shatter a few of your ideas,
guess what? We are bloody luck to have anything from Valve to make modson.
withIt's their stuff, they LET us use it. If they want to change it, let them and get over yourself.
I hate the mentality nowadays that Valve must bow down to modder's wishes. You have to work around them, let them do what they want to do and live
it. In the end of the day, it's probably for the best anyway.something
Further, the current death notification is shit. (personal opinion). Why not take this opportunity to make it better? Seriously, small yellow text in the top corners of the screen is getting pretty outdated. Make
sexy, something modern. Why just be another mod that when people seescreen
receivedshots they say "hey that's obviously Half-Life". Make a mod that when people see screenshots they say "hey what engine is that." It makes your mod stand apart form the others.
You'd be surprised how much a person's opinion is based upon aesthetic appeal. And frankly, un-antialiased yellow text isn't sexy.
Also don't be such a jack ass to omega, sure he may be a bit abrasive, but he knows his shit. And he now knows your shit. Too bad :/
Michael Shimmins Sesechial Software
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-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sniper Sent: Sunday, 21 December 2003 11:03 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Deathmessages stopped working in Steam
Well, what if a certain modification didn't rely on death icons? That's true in my case, so being ignorant of the problem doesn't help anyone, smart ass.
Now, this doesn't only apply to death messages. A few other things are
as well, like the "player has joined the game." messages.informative
A modification may also use the print notify function for other
messages, and now those messages are gone. A feature present for yearsbeing
removed in a new system like Steam can only ask for problems.enabled
This is very upsetting.
-Sniper
----- Original Message ----- From: "Tony "omega" Sergi" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, December 20, 2003 6:32 PM Subject: Re: [hlcoders] Deathmessages stopped working in Steam
First off, for me; with developer 1 set, i always see _one_ entry at the top of the screen in the notify area. and death messages have always worked (you know, the icons that show x killed y with whatever gun). they don't rely on notify at all. sure the text message doesn't show up on-screen, but why does it _need_ to show up onscreen when the icons are there? i mean, seriously.
-omega -- Blackened Interactive - http://www.blackened-interactive.com FLF:Defiance - http://www.frontline2.com Wavelength - http://www.thewavelength.net
Sniper wrote:
It matters because it works in WON, and works when developer 1 is
inprint
seeSteam. TFC also apparently has lost its death messages in Steam.
That doesn't help at all Omega, and printnotify does work just great. I
ofabsolutely no reason why Valve felt like disabling it just for the hell
better.it if Developer 1 isn't set.
It was also never documented publicly as being "removed" -- that is frustrating in itself.
-Sniper
----- Original Message ----- From: "Tony "omega" Sergi" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, December 20, 2003 5:38 PM Subject: Re: [hlcoders] Deathmessages stopped working in Steam
why does it matter? just make up your own drawing thing that works
thats what i ended up doing, provides a much better effect anyway,
console.neednotify never worked properly anyway.modifications,
-omega -- Blackened Interactive - http://www.blackened-interactive.com FLF:Defiance - http://www.frontline2.com Wavelength - http://www.thewavelength.net
Sniper wrote:
Can I ask why it was removed? It's used in several Half-Life
it seems a bit unreasonable to remove it.
-Sniper
----- Original Message ----- From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, December 20, 2003 4:34 PM Subject: RE: [hlcoders] Deathmessages stopped working in Steam
The print notify area has been removed from the HL engine. You will
to use one of the other print areas.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sniper Sent: Saturday, December 20, 2003 10:59 AM To: [EMAIL PROTECTED] Subject: [hlcoders] Deathmessages stopped working in Steam
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Sorry, ignore the last message. I hit the wrong key. Damn it.
case HUD_PRINTNOTIFY: psz[0] = 1; // mark this message to go into the notify buffer sprintf( psz+1, msg_text, sstr1, sstr2, sstr3, sstr4 ); ConsolePrint( ConvertCRtoNL( psz ) ); break;
This section of code is now useless. Unless developer 1 is set, Steam will no longer print the message in the upper left corner of the screen. Steam will only print the message into
archives,I'm seriously annoyed. I hope this can get fixed.
-Sniper --
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