K. Mike Bradley wrote:

I see several maps with models in them but I can't see how this is done.

Any entity that has a "model" key could be used to display a model while the game is running.

I've noticed that Monster's can't be in a deathmatch. They just don't
appear.

Actually, they do spawn, but they get removed on the next frame. Put...


sv_allowmonsters 1

...in your server.cfg file to cause them not to get removed.

If I wanted to put a cool tree or shrub model in my map how would I?

Monster generic wont even show up.

Try "monster_furniture" instead.


Also, Why did we not allow monsters in CS maps? (I assume it uses deathmatch
code).

See this...


http://planethalflife.com/botman/monster.shtml

--
Jeffrey "botman" Broome

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