Once again, bullets are instantaneous in HL1/2. In other words, there isn't really a bullet. It just checks if at the center of your crosshair you're pointing at someone, if you are, it's a hit.
Message: 11 From: "r00t 3:16" <[EMAIL PROTECTED]> To: <[email protected]> Subject: Re: [hlcoders] Weapon ballastics Date: Wed, 2 Feb 2005 18:59:02 -0500 Reply-To: [email protected] Also forgot to ask in the last post. What determines the bullet velocity ? I have been looking through the code and was quite sure, of what causes the bullet velocity to take place. r00t 3:16 CQC Gaming www.cqc-gaming.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

