The PURE (or original, unmodified, standard, un-moded) concept would
certainly address the issue. Education of that should not be any more
difficult than education of secure/insecure or any of the other filter
options.

You could add a read-only cvar (similar to the way sv_secure works) that if
set it disables certain api calls.

Last time I looked the warcraft3 servers tended to have a lot of players on
them. You might want to consider that before you start intentionally
alienating those players.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, June 17, 2005 1:01 PM
To: [email protected]
Subject: RE: [hlcoders] Source SDK - Creating Map Entities - missing
function?

We are more concerned with giving people consistent gameplay rather than
any specific cheat problem. You would be amazed at the number of people
that get confused (i.e email us complaining) when joining a HL1 based
server with some of the noisier mods (I am looking at the warcraft3
superhero mod here...).

- Alfred



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