Your post gave me some hope since I was having the same error but I used
the standalone SDK.  I managed to get my mod working by setting the
working directory in the Project's Debugging properties to the location
of the HL2 executable.  I then noticed that the sourcesdk environment
variable wasn't set either so I bet it just couldn't find the dll where
the ScopeSection procedure is.

Gnolfo wrote:
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I'm running DM as well.  I was reading around on message boards and tried 
several methods people were suggesting.  None of them really worked, but they 
got me thinking in the right vein and I tried the following and now the 
debugger works:

In the project properties I had -map "blah" as part of the Execute line.  I 
took that out for each project, and now the debugger works fine, no whining about 
steamclient.dll.  I load up a map and no problem.  The only other thing I tried that 
seemed to help (it got rid of the CScopedCriticalSection messages) was to run regular HL2 
DM from steam.  So that might need to be used in tandem as well.

Hope this helps



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