I don´t can´t remember exactly how long I´ve been experiencing this problem, but I try to explain it.
Whenever the mod is launched (it doesn´t matter if it is debbuging from VS2003 or from steam) the painting of the menu and console and other gui elements (before loading) seems to be quite slow. Then, when I load a map, if the mod was launched from steam it crashes with this message (note that this is a traslation from spanish): The instruction at "0x241ad907" referenced memory at "0x0d80b128". The memory could not be "read" Whenever I try it from VS2003 it works, but repainting is really slow. As I write a friend of mine tells me that he does not even manage to start the mod. Any idea? I would appreciate your help. Thanks. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

