I don´t can´t remember exactly how long I´ve been experiencing this
problem, but I try to explain it.

Whenever the mod is launched (it doesn´t matter if it is debbuging
from VS2003 or from steam) the painting of the menu and console and
other gui elements (before loading) seems to be quite slow. Then, when
I load a map, if the mod was launched from steam it crashes with this
message (note that this is a traslation from spanish):
The instruction at "0x241ad907" referenced memory at "0x0d80b128". The
memory could not be "read"

Whenever I try it from VS2003 it works, but repainting is really slow.

As I write a friend of mine tells me that he does not even manage to
start the mod. Any idea?

I would appreciate your help. Thanks.

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