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Alright, well my CNetworkVar is an int, but I guess I accidently named it
m_b, so you must have
thought is was a boolean. Anyway, Alright I have done what you said

and basically I have

#ifdef CLIENT_DLL
    engine->ClientCmd("ToggleSpellPanel");
    CSDKGameRules *pRules = SDKGameRules();
    pRules->m_bCurrentSpellType = spell->spellId;
#endif

and I get the error m_bCurrentSpellType is not a member of C_SDKGameRules,
do I need to declare it there too?
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