There's finally going to be an SDK update?

At 2006/07/03 05:51 PM, you wrote:
>You should wait for the next SDK update to make this change unless you
>need to use functionality released in the recent Episode One engine
>update. This SDK update will walk you through the update process
>properly. Using 220 is still perfectly fine to do.
>
>- Alfred
>
>Justin Krenz wrote:
>> I just want to give everyone a heads up that the SteamAppId in your
>> mod's gameinfo.txt should be either 320 or 240, not 220.  I just
>> received an e-mail from Alfred Reynolds in reply to my inquiry about a
>> fix that was supposed to go into HL2 regarding my mod.  My mod was
>> still
>> using 220 for it's SteamAppID, and thus, it was not running off of the
>> latest HL2 engine.  I know there are others out there who are still
>> using 220 and need to change it.
>>
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