Not yet that I'm aware of -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ratman2000 Sent: Wednesday, February 21, 2007 10:45 AM To: [email protected] Subject: Re: [hlcoders] Downloadables Bug? VALVE?
Hello Yahn, is there somthing corrected in the next update? :) Thanks! With friendly reguards Ratman2000 ----- Original Message ----- From: "Yahn Bernier" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, February 20, 2007 4:30 PM Subject: RE: [hlcoders] Downloadables Bug? VALVE? >I remember looking at something like this a while back. I'll take >another look for you guys and see what's up. > > Yahn > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jay > Croghan > Sent: Monday, February 19, 2007 1:20 AM > To: [email protected] > Subject: Re: [hlcoders] Downloadables Bug? VALVE? > > This has been a bug since CS:S was released and they have verified > it's a bug. We were told over a year ago that it would take some major > engine updates and that it would be rolled out within a few months. As > usual though the time line was a little underestimated and we are > still sitting here using a broken interface. > > The worst part about it is trying to test new materials/models/sounds, > because I have to restart my client after the download to verify it as > a success. > > Valve: Any updates on this issue? It can't be too hard to change one > line of code to close the file handle on the client after you write > the file can it? > > - Jay > > > Quoting Ratman2000 <[EMAIL PROTECTED]>: > >> Hello, >> >> i have integrated in my CS:S Server Plugin an function to add Custom >> Sound Files... >> So i have added Sounds to this System and it works great but i have >> one problem... >> >> When i first time connect to the server, all content gets > downloaded... >> Then when i play the sounds by using: >> >> MRecipientFilter Filter; >> >> Filter.AddPlayer( i ); >> Filter.MakeReliable(); >> >> EngineSounds->EmitSound( Filter, PlayerIndex, CHAN_AUTO, SoundFile, >> EngineSounds->0.7, 0, >> 0, 100, &Origin ); >> >> The sound file dont get played... >> >> When i then quit CS:S and start it again and connect to the same >> server, i dont get download content and all sounds plays fine... >> >> Who is the problem? Is it an Engine bug? Is there a workaround? >> >> Please help! >> >> With friendly reguards >> >> Ratman2000 >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, > >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

