Not yet that I'm aware of

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ratman2000
Sent: Wednesday, February 21, 2007 10:45 AM
To: [email protected]
Subject: Re: [hlcoders] Downloadables Bug? VALVE?

Hello Yahn,

is there somthing corrected in the next update? :)

Thanks!

With friendly reguards

Ratman2000

----- Original Message -----
From: "Yahn Bernier" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, February 20, 2007 4:30 PM
Subject: RE: [hlcoders] Downloadables Bug? VALVE?


>I remember looking at something like this a while back.  I'll take
>another look for you guys and see what's up.
>
> Yahn
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jay
> Croghan
> Sent: Monday, February 19, 2007 1:20 AM
> To: [email protected]
> Subject: Re: [hlcoders] Downloadables Bug? VALVE?
>
> This has been a bug since CS:S was released and they have verified
> it's a bug. We were told over a year ago that it would take some major

> engine updates and that it would be rolled out within a few months. As

> usual though the time line was a little underestimated and we are
> still sitting here using a broken interface.
>
> The worst part about it is trying to test new materials/models/sounds,

> because I have to restart my client after the download to verify it as

> a success.
>
> Valve: Any updates on this issue? It can't be too hard to change one
> line of code to close the file handle on the client after you write
> the file can it?
>
> - Jay
>
>
> Quoting Ratman2000 <[EMAIL PROTECTED]>:
>
>> Hello,
>>
>> i have integrated in my CS:S Server Plugin an function to add Custom
>> Sound Files...
>> So i have added Sounds to this System and it works great but i have
>> one problem...
>>
>> When i first time connect to the server, all content gets
> downloaded...
>> Then when i play the sounds by using:
>>
>> MRecipientFilter Filter;
>>
>> Filter.AddPlayer( i );
>> Filter.MakeReliable();
>>
>> EngineSounds->EmitSound( Filter, PlayerIndex, CHAN_AUTO, SoundFile,
>> EngineSounds->0.7,  0,
>> 0, 100, &Origin );
>>
>> The sound file dont get played...
>>
>> When i then quit CS:S and start it again and connect to the same
>> server, i dont get download content and all sounds plays fine...
>>
>> Who is the problem? Is it an Engine bug? Is there a workaround?
>>
>> Please help!
>>
>> With friendly reguards
>>
>> Ratman2000
>>
>>
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>
>
>
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