Sure -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ratman2000 Sent: Wednesday, February 21, 2007 11:07 AM To: [email protected] Subject: Re: [hlcoders] Downloadables Bug? VALVE?
Hello Yahn, ok :'( Can you inform us over this tread, when you have found this bug? Thanks from germany! With friendly Reguards Ratman2000 ----- Original Message ----- From: "Yahn Bernier" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, February 21, 2007 7:53 PM Subject: RE: [hlcoders] Downloadables Bug? VALVE? > Not yet that I'm aware of > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Ratman2000 > Sent: Wednesday, February 21, 2007 10:45 AM > To: [email protected] > Subject: Re: [hlcoders] Downloadables Bug? VALVE? > > Hello Yahn, > > is there somthing corrected in the next update? :) > > Thanks! > > With friendly reguards > > Ratman2000 > > ----- Original Message ----- > From: "Yahn Bernier" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Tuesday, February 20, 2007 4:30 PM > Subject: RE: [hlcoders] Downloadables Bug? VALVE? > > >>I remember looking at something like this a while back. I'll take >>another look for you guys and see what's up. >> >> Yahn >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Jay >> Croghan >> Sent: Monday, February 19, 2007 1:20 AM >> To: [email protected] >> Subject: Re: [hlcoders] Downloadables Bug? VALVE? >> >> This has been a bug since CS:S was released and they have verified >> it's a bug. We were told over a year ago that it would take some >> major > >> engine updates and that it would be rolled out within a few months. >> As > >> usual though the time line was a little underestimated and we are >> still sitting here using a broken interface. >> >> The worst part about it is trying to test new >> materials/models/sounds, > >> because I have to restart my client after the download to verify it >> as > >> a success. >> >> Valve: Any updates on this issue? It can't be too hard to change one >> line of code to close the file handle on the client after you write >> the file can it? >> >> - Jay >> >> >> Quoting Ratman2000 <[EMAIL PROTECTED]>: >> >>> Hello, >>> >>> i have integrated in my CS:S Server Plugin an function to add Custom >>> Sound Files... >>> So i have added Sounds to this System and it works great but i have >>> one problem... >>> >>> When i first time connect to the server, all content gets >> downloaded... >>> Then when i play the sounds by using: >>> >>> MRecipientFilter Filter; >>> >>> Filter.AddPlayer( i ); >>> Filter.MakeReliable(); >>> >>> EngineSounds->EmitSound( Filter, PlayerIndex, CHAN_AUTO, SoundFile, >>> EngineSounds->0.7, 0, >>> 0, 100, &Origin ); >>> >>> The sound file dont get played... >>> >>> When i then quit CS:S and start it again and connect to the same >>> server, i dont get download content and all sounds plays fine... >>> >>> Who is the problem? Is it an Engine bug? Is there a workaround? >>> >>> Please help! >>> >>> With friendly reguards >>> >>> Ratman2000 >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >> >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, > >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, > >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

