No I agree - It sounded bad when I thought of it, hence wanting to
feel out my lunacy with you folks.

I cant do MyArray[320] as it's related to the ammo types carried by
the player. Currently their just indexed as Ammo[x] where x is the
ammo type defined in the game rules.

I want to implement a magazine type system so for the ammo the player
is carrying Ammo[x][y] would have x pointing to the ammo type and x to
one of the magazines of that type being carried.

- Jed

On 14/07/07, Garry Newman <[EMAIL PROTECTED]> wrote:
Sounds like an awful idea, but can't you just do MyArray[320].

Also, one thing to be aware of with CNetworkArray is that if you
change one element it sends the whole thing - not just the element
that changed.

On 7/14/07, Jed <[EMAIL PROTECTED]> wrote:
> OK heres a tricky one.
>
> How can I sent a 2 dimensional array as a network variable? I.e.
> instead of having myArray[x] I want myArray[x][y].
>
> I've already got CNetworkArray( int, myArrray, 32 ) but how could I do
> a 32 x 10 array as a network var?
>
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