Yeah just to clarify, the reasons I need this kind of solution are:

* When player drops weapon, they drop just the weapon and what ammo is
loaded in it. Any clips of that ammo type stay with the player.
* Client needs to be able to see how many clips are left and how much
ammo in each for the hud.
* Ability to add/remove clips via pickup/drop.

- Jed

On 16/07/07, Andrew Ritchie <[EMAIL PROTECTED]> wrote:
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[ Picked text/plain from multipart/alternative ]
Garry, that is brilliant. And probably the best soloution, only worry about
one clip at a time and leave total ammo to the server, could probably
eliminate some traffic at the same time.
--

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