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i did a magazine type thing, and didn't need to change any of that.
i just divide total ammo count by the size of the magazine to get totals.


On 7/15/07, Jed <[EMAIL PROTECTED]> wrote:
>
> No I agree - It sounded bad when I thought of it, hence wanting to
> feel out my lunacy with you folks.
>
> I cant do MyArray[320] as it's related to the ammo types carried by
> the player. Currently their just indexed as Ammo[x] where x is the
> ammo type defined in the game rules.
>
> I want to implement a magazine type system so for the ammo the player
> is carrying Ammo[x][y] would have x pointing to the ammo type and x to
> one of the magazines of that type being carried.
>
> - Jed
>
> On 14/07/07, Garry Newman <[EMAIL PROTECTED]> wrote:
> > Sounds like an awful idea, but can't you just do MyArray[320].
> >
> > Also, one thing to be aware of with CNetworkArray is that if you
> > change one element it sends the whole thing - not just the element
> > that changed.
> >
> > On 7/14/07, Jed <[EMAIL PROTECTED]> wrote:
> > > OK heres a tricky one.
> > >
> > > How can I sent a 2 dimensional array as a network variable? I.e.
> > > instead of having myArray[x] I want myArray[x][y].
> > >
> > > I've already got CNetworkArray( int, myArrray, 32 ) but how could I do
> > > a 32 x 10 array as a network var?
> > >
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> > >
> > >
> >
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> >
>
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>


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-omega
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