Yes an that would work. What you need to do is flatten the array. So that
the first 3 elements would be the first row in a 2d array, with the next 3
being the second and so on.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jed
Sent: Monday, July 16, 2007 7:36 AM
To: [email protected]
Subject: Re: [hlcoders] Array of Arrays as network variable?

No I agree - It sounded bad when I thought of it, hence wanting to
feel out my lunacy with you folks.

I cant do MyArray[320] as it's related to the ammo types carried by
the player. Currently their just indexed as Ammo[x] where x is the
ammo type defined in the game rules.

I want to implement a magazine type system so for the ammo the player
is carrying Ammo[x][y] would have x pointing to the ammo type and x to
one of the magazines of that type being carried.

- Jed

On 14/07/07, Garry Newman <[EMAIL PROTECTED]> wrote:
> Sounds like an awful idea, but can't you just do MyArray[320].
>
> Also, one thing to be aware of with CNetworkArray is that if you
> change one element it sends the whole thing - not just the element
> that changed.
>
> On 7/14/07, Jed <[EMAIL PROTECTED]> wrote:
> > OK heres a tricky one.
> >
> > How can I sent a 2 dimensional array as a network variable? I.e.
> > instead of having myArray[x] I want myArray[x][y].
> >
> > I've already got CNetworkArray( int, myArrray, 32 ) but how could I do
> > a 32 x 10 array as a network var?
> >
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> >
>
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