At 10:42 PM 10/18/2007, you wrote:
It works for me:  ->AddListener(this, "player_death", true);

Keeper
if I do that with gameeventmanager it works fine..but if I set up
using gameeventmanager2 it doesnt.
BUT I cant seem to get the sudden death events so that the plugin
knows when the servers in sudden  death mode.

Ray





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