-- [ Picked text/plain from multipart/alternative ] Tried decompiling the model :-)?
/ProZak On 10/11/2007, Jake Breen <[EMAIL PROTECTED]> wrote: > > I just noticed The Antlion Worker's wings and such, and Chell's hair > have live physics. I was wondering how do you do this? Or if anyone > outside of Valve knows.. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

