Great to hear Mike, is there any chance you could email me ([EMAIL PROTECTED]) 
details on how to obtain the steamworks development kit?

Thanks,
-Steve


--Original Message--

Mike Durand <[EMAIL PROTECTED]> wrote: Hi All-

 

 The Source SDK has been updated to address some crashes and is no
longer in beta. Here are the release notes:

 

=Enhancements=

* There is now a drop list in the SDK Launcher that allows the user to
switch between engine versions. 

* Modders can now create single player and multi-player mods based in
the HL2:Episode Two source code when the engine version is set to The
Orange Box. It is still possible to create mods based on HL2:Episode
One.

* Two new lighting preview modes are available in Hammer. 

* Models are automatically centered when loaded in Faceposer.

 

=Bug Fixes=

* Fixed crash and corrupt configurations for users that don't own any
Orange Box games.

* Resolved issues with building models for any games that that use the
Half-Life 2:Episode 1 engine.

* Fixed crashes in Hammer and Model Viewer when HL2 is set to the active
game.

 

=Known Issues=

* Cannot create shortcuts to Hammer, Faceposer, and Model Viewer. 

* Linux makefiles for the Orange Box source code are incomplete and will
be updated in the next release. 

* The Particle Editor is not presently included in the Source SDK. 

* SDK shader code only included with mods built to use Half-Life
2:Episode 1.

* Particle Editor is not included in this release.

 

Please overcome your typical shyness and report any problems you have to
me. J

 

-Best,

 Mike

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