Yeah I have the same , and it's very annoying, but not much of a problem. On Mon, Mar 24, 2008 at 1:19 PM, Jake Breen <[EMAIL PROTECTED]> wrote:
> Also when are you folks gonna fix the low quality texture bug in the > source sdk? It's quite annoying to work with. > > Jake Breen wrote: > > Aw no particle editor, but glad to see the sdk isn't beta anymore. > Congrats. > > > > Mike Durand wrote: > > > >> Hi All- > >> > >> > >> > >> The Source SDK has been updated to address some crashes and is no > >> longer in beta. Here are the release notes: > >> > >> > >> > >> =Enhancements= > >> > >> * There is now a drop list in the SDK Launcher that allows the user to > >> switch between engine versions. > >> > >> * Modders can now create single player and multi-player mods based in > >> the HL2:Episode Two source code when the engine version is set to The > >> Orange Box. It is still possible to create mods based on HL2:Episode > >> One. > >> > >> * Two new lighting preview modes are available in Hammer. > >> > >> * Models are automatically centered when loaded in Faceposer. > >> > >> > >> > >> =Bug Fixes= > >> > >> * Fixed crash and corrupt configurations for users that don't own any > >> Orange Box games. > >> > >> * Resolved issues with building models for any games that that use the > >> Half-Life 2:Episode 1 engine. > >> > >> * Fixed crashes in Hammer and Model Viewer when HL2 is set to the > active > >> game. > >> > >> > >> > >> =Known Issues= > >> > >> * Cannot create shortcuts to Hammer, Faceposer, and Model Viewer. > >> > >> * Linux makefiles for the Orange Box source code are incomplete and > will > >> be updated in the next release. > >> > >> * The Particle Editor is not presently included in the Source SDK. > >> > >> * SDK shader code only included with mods built to use Half-Life > >> 2:Episode 1. > >> > >> * Particle Editor is not included in this release. > >> > >> > >> > >> Please overcome your typical shyness and report any problems you have > to > >> me. J > >> > >> > >> > >> -Best, > >> > >> Mike > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Gear Dev _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

