Yeah I have the same , and it's very annoying, but not much of a problem.

On Mon, Mar 24, 2008 at 1:19 PM, Jake Breen <[EMAIL PROTECTED]>
wrote:

> Also when are you folks gonna fix the low quality texture bug in the
> source sdk? It's quite annoying to work with.
>
> Jake Breen wrote:
> > Aw no particle editor, but glad to see the sdk isn't beta anymore.
> Congrats.
> >
> > Mike Durand wrote:
> >
> >> Hi All-
> >>
> >>
> >>
> >>  The Source SDK has been updated to address some crashes and is no
> >> longer in beta. Here are the release notes:
> >>
> >>
> >>
> >> =Enhancements=
> >>
> >> * There is now a drop list in the SDK Launcher that allows the user to
> >> switch between engine versions.
> >>
> >> * Modders can now create single player and multi-player mods based in
> >> the HL2:Episode Two source code when the engine version is set to The
> >> Orange Box. It is still possible to create mods based on HL2:Episode
> >> One.
> >>
> >> * Two new lighting preview modes are available in Hammer.
> >>
> >> * Models are automatically centered when loaded in Faceposer.
> >>
> >>
> >>
> >> =Bug Fixes=
> >>
> >> * Fixed crash and corrupt configurations for users that don't own any
> >> Orange Box games.
> >>
> >> * Resolved issues with building models for any games that that use the
> >> Half-Life 2:Episode 1 engine.
> >>
> >> * Fixed crashes in Hammer and Model Viewer when HL2 is set to the
> active
> >> game.
> >>
> >>
> >>
> >> =Known Issues=
> >>
> >> * Cannot create shortcuts to Hammer, Faceposer, and Model Viewer.
> >>
> >> * Linux makefiles for the Orange Box source code are incomplete and
> will
> >> be updated in the next release.
> >>
> >> * The Particle Editor is not presently included in the Source SDK.
> >>
> >> * SDK shader code only included with mods built to use Half-Life
> >> 2:Episode 1.
> >>
> >> * Particle Editor is not included in this release.
> >>
> >>
> >>
> >> Please overcome your typical shyness and report any problems you have
> to
> >> me. J
> >>
> >>
> >>
> >> -Best,
> >>
> >>  Mike
> >>
> >> _______________________________________________
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> please visit:
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> >>
> >>
> >>
> >>
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
>
>
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> please visit:
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>
>


-- 
Gear Dev
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