Aw no particle editor, but glad to see the sdk isn't beta anymore. Congrats.
Mike Durand wrote: > Hi All- > > > > The Source SDK has been updated to address some crashes and is no > longer in beta. Here are the release notes: > > > > =Enhancements= > > * There is now a drop list in the SDK Launcher that allows the user to > switch between engine versions. > > * Modders can now create single player and multi-player mods based in > the HL2:Episode Two source code when the engine version is set to The > Orange Box. It is still possible to create mods based on HL2:Episode > One. > > * Two new lighting preview modes are available in Hammer. > > * Models are automatically centered when loaded in Faceposer. > > > > =Bug Fixes= > > * Fixed crash and corrupt configurations for users that don't own any > Orange Box games. > > * Resolved issues with building models for any games that that use the > Half-Life 2:Episode 1 engine. > > * Fixed crashes in Hammer and Model Viewer when HL2 is set to the active > game. > > > > =Known Issues= > > * Cannot create shortcuts to Hammer, Faceposer, and Model Viewer. > > * Linux makefiles for the Orange Box source code are incomplete and will > be updated in the next release. > > * The Particle Editor is not presently included in the Source SDK. > > * SDK shader code only included with mods built to use Half-Life > 2:Episode 1. > > * Particle Editor is not included in this release. > > > > Please overcome your typical shyness and report any problems you have to > me. J > > > > -Best, > > Mike > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

