Aw no particle editor, but glad to see the sdk isn't beta anymore. Congrats.

Mike Durand wrote:
> Hi All-
>
>  
>
>  The Source SDK has been updated to address some crashes and is no
> longer in beta. Here are the release notes:
>
>  
>
> =Enhancements=
>
> * There is now a drop list in the SDK Launcher that allows the user to
> switch between engine versions. 
>
> * Modders can now create single player and multi-player mods based in
> the HL2:Episode Two source code when the engine version is set to The
> Orange Box. It is still possible to create mods based on HL2:Episode
> One.
>
> * Two new lighting preview modes are available in Hammer. 
>
> * Models are automatically centered when loaded in Faceposer.
>
>  
>
> =Bug Fixes=
>
> * Fixed crash and corrupt configurations for users that don't own any
> Orange Box games.
>
> * Resolved issues with building models for any games that that use the
> Half-Life 2:Episode 1 engine.
>
> * Fixed crashes in Hammer and Model Viewer when HL2 is set to the active
> game.
>
>  
>
> =Known Issues=
>
> * Cannot create shortcuts to Hammer, Faceposer, and Model Viewer. 
>
> * Linux makefiles for the Orange Box source code are incomplete and will
> be updated in the next release. 
>
> * The Particle Editor is not presently included in the Source SDK. 
>
> * SDK shader code only included with mods built to use Half-Life
> 2:Episode 1.
>
> * Particle Editor is not included in this release.
>
>  
>
> Please overcome your typical shyness and report any problems you have to
> me. J
>
>  
>
> -Best,
>
>  Mike
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
>   


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to