Also when are you folks gonna fix the low quality texture bug in the source sdk? It's quite annoying to work with.
Jake Breen wrote: > Aw no particle editor, but glad to see the sdk isn't beta anymore. Congrats. > > Mike Durand wrote: > >> Hi All- >> >> >> >> The Source SDK has been updated to address some crashes and is no >> longer in beta. Here are the release notes: >> >> >> >> =Enhancements= >> >> * There is now a drop list in the SDK Launcher that allows the user to >> switch between engine versions. >> >> * Modders can now create single player and multi-player mods based in >> the HL2:Episode Two source code when the engine version is set to The >> Orange Box. It is still possible to create mods based on HL2:Episode >> One. >> >> * Two new lighting preview modes are available in Hammer. >> >> * Models are automatically centered when loaded in Faceposer. >> >> >> >> =Bug Fixes= >> >> * Fixed crash and corrupt configurations for users that don't own any >> Orange Box games. >> >> * Resolved issues with building models for any games that that use the >> Half-Life 2:Episode 1 engine. >> >> * Fixed crashes in Hammer and Model Viewer when HL2 is set to the active >> game. >> >> >> >> =Known Issues= >> >> * Cannot create shortcuts to Hammer, Faceposer, and Model Viewer. >> >> * Linux makefiles for the Orange Box source code are incomplete and will >> be updated in the next release. >> >> * The Particle Editor is not presently included in the Source SDK. >> >> * SDK shader code only included with mods built to use Half-Life >> 2:Episode 1. >> >> * Particle Editor is not included in this release. >> >> >> >> Please overcome your typical shyness and report any problems you have to >> me. J >> >> >> >> -Best, >> >> Mike >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

