attached, thanks for your effort!
> List the contents of your gameinfo.txt.
>
> Maarten De Meyer wrote:
>> Hi list/valve!
>>
>> I'm gonna repost a problem I posted earlier since I really need a fix
>> for
>> this before we release. Basically, double-clicking on a server in the
>> steam client's server browser doesn't work when not ingame.
>>
>> More details: If you doubleclick on a server of our mod when you're in
>> windows, it says 'launching HL2' instead of 'launching Off Limits'.
>> Next,
>> it starts up the mod, which then crashes with a
>> 'OnGameRulesCreationStringChanged: missing gamerules class
>> 'COffLGameRules' on the client'. If you first start up the game through
>> the 'my games' list, and then use the serverbrowser or the console when
>> you're already ingame, there's no problem connecting.
>>
>> Yes, my gamerules class is included in the client project, and no, I
>> can't
>> find a crash in a client global ( I've started the game in debug and
>> joined it without any more info ).
>>
>> Does anyone have an idea why this might happen only in this case, and a
>> way I could even try to debug this problem?
>>
>> Thanks a lot,
>>
>> -- Maarten
>>
>>
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>>
>>
>
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>
"GameInfo"
{
// This is what shows up in the 'Third Party Games' area of the Steam
games list.
game "OffLimits"
developer "Off-Limits Team"
developer_url "http://www.off-limits.be"
icon "icon"
title "Off Limits"
manual "http://www.off-limits.be"
type multiplayer_only
FileSystem
{
SteamAppId 215 // This
will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 //
Tools will load this (ie: source SDK caches) to get things like
materials\debug, materials\editor, etc.
SearchPaths
{
Game |gameinfo_path|.
Game hl2
}
}
}
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