Whoa -- attachments work now? Is it limited to .txt files? Am I crazy and it
has always been like that?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Maarten De
Meyer
Sent: Monday, April 07, 2008 7:35 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Starting mod from steam server browser doesn't work

attached, thanks for your effort!

> List the contents of your gameinfo.txt.
>
> Maarten De Meyer wrote:
>> Hi list/valve!
>>
>> I'm gonna repost a problem I posted earlier since I really need a fix 
>> for this before we release. Basically, double-clicking on a server in 
>> the steam client's server browser doesn't work when not ingame.
>>
>> More details: If you doubleclick on a server of our mod when you're 
>> in windows, it says 'launching HL2' instead of 'launching Off Limits'.
>> Next,
>> it starts up the mod, which then crashes with a
>> 'OnGameRulesCreationStringChanged: missing gamerules class 
>> 'COffLGameRules' on the client'. If you first start up the game 
>> through the 'my games' list, and then use the serverbrowser or the 
>> console when you're already ingame, there's no problem connecting.
>>
>> Yes, my gamerules class is included in the client project, and no, I 
>> can't find a crash in a client global ( I've started the game in 
>> debug and joined it without any more info ).
>>
>> Does anyone have an idea why this might happen only in this case, and 
>> a way I could even try to debug this problem?
>>
>> Thanks a lot,
>>
>> -- Maarten
>>
>>
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>>
>>
>
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