Even with a scripted sequence you'll probably need new AI code to achieve this. The closest you're likely to get with Valve's binaries is the effect from the end of Lost Coast, but I doubt that you want the copter exploding /before/ he hits anything. :p
Cory de La Torre wrote: > Hmmm oddly he might be acting like this due to the path going right through > the Brush itself. One of the things you can do is maybe use a scripted > sequence, and have it take over his AI, and override it. By doing this, you > might be able to very well have him continue through a path without avoiding > a obstacle. Sadly I've not worked much with Helicopters, so I might not be > as of much help to you. Sorry for that. > > On Sat, Apr 12, 2008 at 6:17 PM, Some Person <[EMAIL PROTECTED]> wrote: > > >> Hi, >> >> Thank you for your response. >> >> There's a flag "Ignore avoid spheres+boxes" for npc_helicopter... but I >> don't see "Do not avoid obstacles". >> >> That flag "Ignore avoid" didn't seem to work. >> >> >> Chad >> >> >>> Date: Sat, 12 Apr 2008 18:03:39 -0700 >>> From: [EMAIL PROTECTED] >>> To: [email protected] >>> Subject: Re: [hlcoders] Crashing an npc_helicopter >>> >>> Try setting the Flag: 'Do not avoid obstacles.' >>> >>> On Sat, Apr 12, 2008 at 5:54 PM, Some Person <[EMAIL PROTECTED]> >>> >> wrote: >> >>>> Hi, >>>> >>>> >>>> Trying to crash a helicopter into a billboard (func_brush with >>>> >> solidity >> >>>> set to never solid). >>>> >>>> Helicopter approaches (on a path track--that goes through the >>>> >> billboard) >> >>>> slows down, and turns away. >>>> >>>> We want it to just plow right into the billboard. It's too smart, I >>>> >> guess. >> >>>> How is this done? >>>> >>>> Thanks >>>> >>>> >>>> Chad >>>> >>>> _________________________________________________________________ >>>> More immediate than e-mail? Get instant access with Windows Live >>>> Messenger. >>>> >>>> >>>> >> http://www.windowslive.com/messenger/overview.html?ocid=TXT_TAGLM_WL_Refresh_instantaccess_042008 >> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>>> >>> -- >>> Gear Dev >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> _________________________________________________________________ >> More immediate than e-mail? Get instant access with Windows Live >> Messenger. >> >> http://www.windowslive.com/messenger/overview.html?ocid=TXT_TAGLM_WL_Refresh_instantaccess_042008 >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

