Hi Tom, The problem was, the helicopter really wasn't flying like we wanted it to. I didn't realize you could set the velocity up to 65535 (I thought it was based on 0-255... stupid lack of documentation!) And the npc_helicopter really doesn't like to follow path tracks unless you set the output of each path_track (OnPass) to make the helicopter FlyToSpecifiedPathCorner(something or other) and then provide the next path corner name as a parameter.
Solved the "angle of entry" issue, too, by putting a trigger in the helicopter's path and firing a "Set Angles" to 0 303 30 to have it plow into the billboard sideways. The final issue was getting the chopper to ignore the solidity of the brush, and that was accomplished by using a func_brush with it set to "Never Solid" and another flag (something about allow npc to ignore solidity) Thanks to everyone for their input Chad > Date: Sun, 13 Apr 2008 08:25:08 +0100 > From: [EMAIL PROTECTED] > To: [email protected] > Subject: Re: [hlcoders] Crashing an npc_helicopter > > Even with a scripted sequence you'll probably need new AI code to > achieve this. The closest you're likely to get with Valve's binaries is > the effect from the end of Lost Coast, but I doubt that you want the > copter exploding /before/ he hits anything. :p > > Cory de La Torre wrote: > > Hmmm oddly he might be acting like this due to the path going right through > > the Brush itself. One of the things you can do is maybe use a scripted > > sequence, and have it take over his AI, and override it. By doing this, you > > might be able to very well have him continue through a path without avoiding > > a obstacle. Sadly I've not worked much with Helicopters, so I might not be > > as of much help to you. Sorry for that. > > > > On Sat, Apr 12, 2008 at 6:17 PM, Some Person <[EMAIL PROTECTED]> wrote: > > > > > >> Hi, > >> > >> Thank you for your response. > >> > >> There's a flag "Ignore avoid spheres+boxes" for npc_helicopter... but I > >> don't see "Do not avoid obstacles". > >> > >> That flag "Ignore avoid" didn't seem to work. > >> > >> > >> Chad > >> > >> > >>> Date: Sat, 12 Apr 2008 18:03:39 -0700 > >>> From: [EMAIL PROTECTED] > >>> To: [email protected] > >>> Subject: Re: [hlcoders] Crashing an npc_helicopter > >>> > >>> Try setting the Flag: 'Do not avoid obstacles.' > >>> > >>> On Sat, Apr 12, 2008 at 5:54 PM, Some Person <[EMAIL PROTECTED]> > >>> > >> wrote: > >> > >>>> Hi, > >>>> > >>>> > >>>> Trying to crash a helicopter into a billboard (func_brush with > >>>> > >> solidity > >> > >>>> set to never solid). > >>>> > >>>> Helicopter approaches (on a path track--that goes through the > >>>> > >> billboard) > >> > >>>> slows down, and turns away. > >>>> > >>>> We want it to just plow right into the billboard. It's too smart, I > >>>> > >> guess. > >> > >>>> How is this done? > >>>> > >>>> Thanks > >>>> > >>>> > >>>> Chad > >>>> > >>>> _________________________________________________________________ > >>>> More immediate than e-mail? Get instant access with Windows Live > >>>> Messenger. > >>>> > >>>> > >>>> > >> http://www.windowslive.com/messenger/overview.html?ocid=TXT_TAGLM_WL_Refresh_instantaccess_042008 > >> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>> > >>>> > >>>> > >>> -- > >>> Gear Dev > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> > >> please visit: > >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >> _________________________________________________________________ > >> More immediate than e-mail? Get instant access with Windows Live > >> Messenger. > >> > >> http://www.windowslive.com/messenger/overview.html?ocid=TXT_TAGLM_WL_Refresh_instantaccess_042008 > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _________________________________________________________________ Going green? See the top 12 foods to eat organic. http://green.msn.com/galleries/photos/photos.aspx?gid=164&ocid=T003MSN51N1653A _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

