Yeah, it looks cool :-)



> Date: Sun, 13 Apr 2008 16:15:23 +0100
> From: [EMAIL PROTECTED]
> To: [email protected]
> Subject: Re: [hlcoders] Crashing an npc_helicopter (resolved)
> 
> Well done. :-) Does it look okay?
> 
> Some Person wrote:
> > Hi Tom,
> >
> > The problem was, the helicopter really wasn't flying like we wanted it to. 
> > I didn't realize you could set the velocity up to 65535 (I thought it was 
> > based on 0-255... stupid lack of documentation!)
> > And the npc_helicopter really doesn't like to follow path tracks unless you 
> > set the output of each path_track (OnPass) to make the helicopter 
> > FlyToSpecifiedPathCorner(something or other) and then provide the next path 
> > corner name as a parameter.
> >
> > Solved the "angle of entry" issue, too, by putting a trigger in the 
> > helicopter's path and firing a "Set Angles" to 0 303 30 to have it plow 
> > into the billboard sideways.
> >
> > The final issue was getting the chopper to ignore the solidity of the 
> > brush, and that was accomplished by using a func_brush with it set to 
> > "Never Solid" and another flag (something about allow npc to ignore 
> > solidity)
> >
> > Thanks to everyone for their input
> >
> >
> > Chad
> >
> >
> >   
> >> Date: Sun, 13 Apr 2008 08:25:08 +0100
> >> From: [EMAIL PROTECTED]
> >> To: [email protected]
> >> Subject: Re: [hlcoders] Crashing an npc_helicopter
> >>
> >> Even with a scripted sequence you'll probably need new AI code to 
> >> achieve this. The closest you're likely to get with Valve's binaries is 
> >> the effect from the end of Lost Coast, but I doubt that you want the 
> >> copter exploding /before/ he hits anything. :p
> >>
> >> Cory de La Torre wrote:
> >>     
> >>> Hmmm oddly he might be acting like this due to the path going right 
> >>> through
> >>> the Brush itself. One of the things you can do is maybe use a scripted
> >>> sequence, and have it take over his AI, and override it. By doing this, 
> >>> you
> >>> might be able to very well have him continue through a path without 
> >>> avoiding
> >>> a obstacle. Sadly I've not worked much with Helicopters, so I might not be
> >>> as of much help to you. Sorry for that.
> >>>
> >>> On Sat, Apr 12, 2008 at 6:17 PM, Some Person <[EMAIL PROTECTED]> wrote:
> >>>
> >>>   
> >>>       
> >>>> Hi,
> >>>>
> >>>> Thank you for your response.
> >>>>
> >>>> There's a flag "Ignore avoid spheres+boxes" for npc_helicopter... but I
> >>>> don't see "Do not avoid obstacles".
> >>>>
> >>>> That flag "Ignore avoid" didn't seem to work.
> >>>>
> >>>>
> >>>> Chad
> >>>>
> >>>>     
> >>>>         
> >>>>> Date: Sat, 12 Apr 2008 18:03:39 -0700
> >>>>> From: [EMAIL PROTECTED]
> >>>>> To: [email protected]
> >>>>> Subject: Re: [hlcoders] Crashing an npc_helicopter
> >>>>>
> >>>>> Try setting the Flag: 'Do not avoid obstacles.'
> >>>>>
> >>>>> On Sat, Apr 12, 2008 at 5:54 PM, Some Person <[EMAIL PROTECTED]>
> >>>>>       
> >>>>>           
> >>>> wrote:
> >>>>     
> >>>>         
> >>>>>> Hi,
> >>>>>>
> >>>>>>
> >>>>>> Trying to crash a helicopter into a billboard (func_brush with
> >>>>>>         
> >>>>>>             
> >>>> solidity
> >>>>     
> >>>>         
> >>>>>> set to never solid).
> >>>>>>
> >>>>>> Helicopter approaches (on a path track--that goes through the
> >>>>>>         
> >>>>>>             
> >>>> billboard)
> >>>>     
> >>>>         
> >>>>>> slows down, and turns away.
> >>>>>>
> >>>>>> We want it to just plow right into the billboard. It's too smart, I
> >>>>>>         
> >>>>>>             
> >>>> guess.
> >>>>     
> >>>>         
> >>>>>> How is this done?
> >>>>>>
> >>>>>> Thanks
> >>>>>>
> >>>>>>
> >>>>>> Chad
> >>>>>>
> >>>>>> _________________________________________________________________
> >>>>>> More immediate than e-mail? Get instant access with Windows Live
> >>>>>> Messenger.
> >>>>>>
> >>>>>>
> >>>>>>         
> >>>>>>             
> >>>> http://www.windowslive.com/messenger/overview.html?ocid=TXT_TAGLM_WL_Refresh_instantaccess_042008
> >>>>     
> >>>>         
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>>>> please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>>
> >>>>>>
> >>>>>>         
> >>>>>>             
> >>>>> --
> >>>>> Gear Dev
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>>>       
> >>>>>           
> >>>> please visit:
> >>>>     
> >>>>         
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>       
> >>>>>           
> >>>> _________________________________________________________________
> >>>> More immediate than e-mail? Get instant access with Windows Live
> >>>> Messenger.
> >>>>
> >>>> http://www.windowslive.com/messenger/overview.html?ocid=TXT_TAGLM_WL_Refresh_instantaccess_042008
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>     
> >>>>         
> >>>   
> >>>       
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives, 
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>     
> >
> > _________________________________________________________________
> > Going green? See the top 12 foods to eat organic.
> > http://green.msn.com/galleries/photos/photos.aspx?gid=164&ocid=T003MSN51N1653A
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >   
> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> 

_________________________________________________________________
Going green? See the top 12 foods to eat organic.
http://green.msn.com/galleries/photos/photos.aspx?gid=164&ocid=T003MSN51N1653A
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to