There are also some other ConVars listed in in_mouse.cpp for custom acceleration and other filters...never tried them though!
On Fri, May 2, 2008 at 8:21 PM, Steve Henderson < [EMAIL PROTECTED]> wrote: > I notice that there is a ConVar listed in in_mouse.cpp: > > I think Andrew probably has the best idea. > > Possible other route: > > cl_dll/in_mouse.cpp shows a Convar: > > ConVar sensitivity( "sensitivity","3", FCVAR_ARCHIVE, "Mouse > sensitivity.", true, 0.0001f, false, 10000000 ); > > Maybe first try altering this on the console line, and if you get good > results, replicate in code. > > Steve > > > > On Fri, May 2, 2008 at 8:01 PM, Andrew Ritchie <[EMAIL PROTECTED]> wrote: > > > Just skimming through my own code I did most of my stuff in void > > CInput::ApplyMouse( QAngle& viewangles, CUserCmd *cmd, float mouse_x, > > float > > mouse_y ) and started with a scale of 1 and altered it based on states > > and > > such and then when it applied the values to viewangles I scaled it by > > that > > factor. I can't say if that's the best way or not, but I hope it's of > > some > > help or atleast a starting point. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders