Or maybe it's just like with the Linux SDK: it's coming eventually. Probably not sooner than the next Source engine iteration, but hey, who needs that anyway?
~~ Ondra P.S. Yes, that was sarcasm. Both clauses of the last sentence. On 03.05.08 21:04 Uhr, Adam Buckland wrote: > I'm guessing there's some third-party proprietory code in there that Valve > don't have permission to distribute > > 2008/5/3 Tobias Kammersgaard<[EMAIL PROTECTED]>: > > >> Appframework.lib shipped with every previous version of the SDK, why stop >> doing that all of a sudden? >> >> >> /Tobias "ScarT" Kammersgaard >> >> >> On 03/05/2008, Tony omega Sergi<[EMAIL PROTECTED]> wrote: >> >>> You can't and won't be able to. The source shouldn't be there. Same with >>> studiomdl for orange box, etc. There are libs that cannot be distributed >>> publically that are needed. >>> >>> >>> On Sat, May 3, 2008 at 1:36 PM, Kyle K<[EMAIL PROTECTED]> wrote: >>> >>> >>>> I'm trying to add Jigglebone control stuff to HLMV (similar to the >>>> physics tab) but I can't build it. >>>> I managed to get around most of the errors with stuff from the ep1 sdk >>>> code, but using the appframework lib from gives 3 unresolved >>>> >> externals. >> >>>> Is there a workaround or will I just have to wait for an update? >>>> _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

