Ah thanks. But this is the error now:

c:\program\gameinfo.txt

Erm...why is it searching in c:\program for my gameinfo.txt...

1nsane . wrote:
> You are trying to run an EP2 mod on the EP1 dedicated server? Try using the
> Team Fortress 2 dedicated server and see how that goes :).
>
> On Sun, May 25, 2008 at 11:28 PM, Matthew Dryden <[EMAIL PROTECTED]>
> wrote:
>
>   
>> Hi all,
>>
>> I recently try to take our mod and host a dedicated server for it on my
>> own box by using the Source Dedicated Server in the Tools tab. I moved
>> my whole mod folder for to this folder:
>>
>> C:\Program [EMAIL PROTECTED] dedicated server
>>
>> And then I booted up the program. The server launched fine and it was
>> all good until I tried to connect...then I got this message:
>>
>>  This server is using an older protocol ( 7 ) than your client ( 14 ).
>>
>> The mod is based on the Orange Box engine, uses AppID 218, and is not
>> VAC-secured...if I make it VAC secured, it gives me this error:
>>
>> MountFilesystem( 241 ) failed:
>> SteamMountFilesystem(2104,241,0x150dfd64=,0x150dfc54) failed with error
>> 5: No Steam Content Servers are available.
>>
>> Which is fine, I don't need it VAC secured, but I don't understand why
>> I, nor any of my testers, can connect to the server which is using dlls
>> that are absolutely an exact copy of my mod directory.
>>
>> Does anyone have a fix, workaround, or thought on this?
>>
>> Thanks.
>> - Matthew
>>
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>>
>>
>>     
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