I've updated VBCT (1.0c) with the group compile options, pretty simple to 
use.

Make a .lst file with the full path to each map file, pre-pend fast, full, 
or final (or nothing) with a comma to the mapname (case is ignored) and then 
open or drag/drop the list on vbct.

Comments are supported on a line by themselves only, blank lines are ignored
Here is an example:

# group compile list for testing
# no compile quality option will use the default of "FULL"

D:\Maps_HL1MP\grouptest\1.vmf

FAST,D:\Maps_HL1MP\grouptest\1.vmf
final,D:\Maps_HL1MP\grouptest\2.vmf
Full,D:\Maps_HL1MP\grouptest\3.vmf

# that's all!


----- Original Message ----- 
From: "Tim Baker"
To: "Discussion of Half-Life Programming" <[email protected]>
Sent: Wednesday, October 15, 2008 12:28 PM
Subject: Re: [hlcoders] Level Compile Tool - Custom Mod Questions


>I guess you'll have to wait for qUiCkSiLvEr's compile tool for that.
>
> -- Tim Baker
>
> --------------------------------------------------
> From: "Jonas 'Sortie' Termansen"
>
>> Ah great. Any way to do it without Hammer open?
>>
>> From: "Tim Baker"
>>>I just tried it with a BAT file and it seems to work.
>>> In Hammer do F9 > Edit > New to create a new
>>> configuration. Then add a new command:
>>> Command: cmd.exe /c
>>> Parameters: "C:\Programming\heart of evil source\compile_newer.bat"
>>>
>>> ====================================
>>> set USER=tnbaker
>>> set MOD=hoe
>>>
>>> set SDKBIN="C:\Program
>>> Files\Steam\SteamApps\%USER%\sourcesdk\bin\orangebox\bin"
>>> set GAME="C:\Program Files\Steam\SteamApps\SourceMods\%MOD%"
>>> set SRC="C:\Programming\heart of evil source"
>>>
>>> set BSP="C:\Program
>>> Files\Steam\SteamApps\%USER%\sourcesdk\bin\orangebox\bin\vbsp.exe"
>>> set VIS="C:\Program
>>> Files\Steam\SteamApps\%USER%\sourcesdk\bin\orangebox\bin\vvis.exe"
>>> set RAD="C:\Program
>>> Files\Steam\SteamApps\%USER%\sourcesdk\bin\orangebox\bin\vrad.exe"
>>>
>>> set MAP=YOURMAPNAME
>>> %BSP% -game %GAME% %SRC%\mapsrc\%MAP%.vmf
>>> %VIS% -game %GAME% %SRC%\mapsrc\%MAP%.vmf
>>> %RAD% -game %GAME% %SRC%\mapsrc\%MAP%.vmf
>>> COPY %SRC%\mapsrc\%MAP%.bsp %GAME%\maps\%MAP%.bsp
>>>
>>> set MAP=YOURMAPNAME
>>> %BSP% -game %GAME% %SRC%\mapsrc\%MAP%.vmf
>>> %VIS% -game %GAME% %SRC%\mapsrc\%MAP%.vmf
>>> %RAD% -game %GAME% %SRC%\mapsrc\%MAP%.vmf
>>> COPY %SRC%\mapsrc\%MAP%.bsp %GAME%\maps\%MAP%.bsp
>>> =========================================


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