Lol..

  Well its a little bit notice-able when you are coding/debugging.. as
it the game gets run alot. so it now has to be terminated too - which
isn't a problem, but is a change in behaviour
for normal users this will prevent them from running the game again,
unless they know how/what process to terminate.

s.

2009/1/20 Nick <[email protected]>:
> you people complain too much i think
>
> On Mon, Jan 19, 2009 at 4:12 PM, Sykes <[email protected]> wrote:
>> Happening here too..
>>
>> hl2.exe still sits in the background and needs to be killed.
>>
>>
>> 2009/1/19 dave daveslastname <[email protected]>:
>>> I've also had this problem, but only when doing a LAN game.  If I join one
>>> of our development servers with other people playing, and quit the game from
>>> there, hl2.exe doesn't show up in task manager.  But if I do a LAN game to
>>> test something and then quit, I can't restart the game until I end-task
>>> hl2.exe.
>>>
>>> I've also crashed a few times as I've been working on the code, but clicking
>>> the OK button on the crash dialog box didn't allow hl2.exe to stop.  I still
>>> had to manually end-task it to get it to quit.
>>>
>>> This seems to be a fairly recent thing, as I don't remember this happening
>>> prior to this weekend.
>>>
>>> Also: EP1 engine mod.
>>>
>>>
>>> On Mon, Jan 19, 2009 at 4:20 PM, Jonas 'Sortie' Termansen <[email protected]
>>>> wrote:
>>>
>>>> I've had the same problems with my mod -- occasionally -- for weeks, if not
>>>> a month or two. I thought it was related to my implemation of my Maxsi
>>>> Distribution technology for automatic updates, but if you're getting it too
>>>> then it's rather stange. Even more if you're using the Ep1 engine and I'm
>>>> using the OB engine.
>>>>
>>>> I think some of my testers had that problem too, but weren't aware of it.
>>>>
>>>> ----- Original Message -----
>>>> From: "Jed" <[email protected]>
>>>> To: "Discussion of Half-Life Programming" <[email protected]
>>>> >
>>>> Sent: Monday, January 19, 2009 10:10 PM
>>>> Subject: [hlcoders] hl2.exe not completely exiting when quitting mod?
>>>>
>>>>
>>>> > Something odd has just recently starting happening with our EP1 based
>>>> mod.
>>>> >
>>>> > Whenever we quit out the game window closes but if you try to start
>>>> > the game again it says the game is unavailable. Looking in the task
>>>> > manager hl2.exe is still running with 50% CPU utilisation but has no
>>>> > window. Killing the process lets you start the game again.
>>>> >
>>>> > A few days before this happened, on starting a game I got an updating
>>>> > dialog which I assumed was Steam updating something or the other. This
>>>> > makes me wonder if something in a recent update is causing this?
>>>> >
>>>> > The only other clue I got was that on one occasion when doing an
>>>> > attached debug on our mod, when I quit it I got an assert message for
>>>> > tier2.lib which is not part of our mod's code - so I wondered if it's
>>>> > something related to that. Sadly the message hasn't popped up since.
>>>> >
>>>> > Any insights?
>>>> >
>>>> > - Jed
>>>> >
>>>> > _______________________________________________
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>>>> >
>>>>
>>>>
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>>>>
>>>>
>>>
>>>
>>> -- Hitman
>>> _______________________________________________
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>>> please visit:
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>>>
>>>
>>
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>
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