This happens on my laptop with, well, any game: Like 3 HL2 mods, TF2, CS:S.

On Tue, Jan 20, 2009 at 6:17 AM, Jonas 'Sortie' Termansen <[email protected]
> wrote:

> Nope, sometimes when I close hl2.exe unnaturally Steam stops processing
> messages from Windows and locks up, though luckily not in a dead lock.
> That's pretty annoying.
>
> Since so many people has that error, I think Valve should do something
> about
> it.
>
> Personally, I think it's related to something not terminating, most like a
> thread or something, but that's just guessing.
>
> - Sortie
>
> > you people complain too much i think
> >
> > On Mon, Jan 19, 2009 at 4:12 PM, Sykes <[email protected]> wrote:
> >> Happening here too..
> >>
> >> hl2.exe still sits in the background and needs to be killed.
> >>
> >>
> >> 2009/1/19 dave daveslastname <[email protected]>:
> >>> I've also had this problem, but only when doing a LAN game.  If I join
> >>> one
> >>> of our development servers with other people playing, and quit the game
> >>> from
> >>> there, hl2.exe doesn't show up in task manager.  But if I do a LAN game
> >>> to
> >>> test something and then quit, I can't restart the game until I end-task
> >>> hl2.exe.
> >>>
> >>> I've also crashed a few times as I've been working on the code, but
> >>> clicking
> >>> the OK button on the crash dialog box didn't allow hl2.exe to stop.  I
> >>> still
> >>> had to manually end-task it to get it to quit.
> >>>
> >>> This seems to be a fairly recent thing, as I don't remember this
> >>> happening
> >>> prior to this weekend.
> >>>
> >>> Also: EP1 engine mod.
> >>>
> >>>
> >>> On Mon, Jan 19, 2009 at 4:20 PM, Jonas 'Sortie' Termansen
> >>> <[email protected]
> >>>> wrote:
> >>>
> >>>> I've had the same problems with my mod -- occasionally -- for weeks,
> if
> >>>> not
> >>>> a month or two. I thought it was related to my implemation of my Maxsi
> >>>> Distribution technology for automatic updates, but if you're getting
> it
> >>>> too
> >>>> then it's rather stange. Even more if you're using the Ep1 engine and
> >>>> I'm
> >>>> using the OB engine.
> >>>>
> >>>> I think some of my testers had that problem too, but weren't aware of
> >>>> it.
> >>>>
> >>>> ----- Original Message -----
> >>>> From: "Jed" <[email protected]>
> >>>> To: "Discussion of Half-Life Programming"
> >>>> <[email protected]
> >>>> >
> >>>> Sent: Monday, January 19, 2009 10:10 PM
> >>>> Subject: [hlcoders] hl2.exe not completely exiting when quitting mod?
> >>>>
> >>>>
> >>>> > Something odd has just recently starting happening with our EP1
> based
> >>>> mod.
> >>>> >
> >>>> > Whenever we quit out the game window closes but if you try to start
> >>>> > the game again it says the game is unavailable. Looking in the task
> >>>> > manager hl2.exe is still running with 50% CPU utilisation but has no
> >>>> > window. Killing the process lets you start the game again.
> >>>> >
> >>>> > A few days before this happened, on starting a game I got an
> updating
> >>>> > dialog which I assumed was Steam updating something or the other.
> >>>> > This
> >>>> > makes me wonder if something in a recent update is causing this?
> >>>> >
> >>>> > The only other clue I got was that on one occasion when doing an
> >>>> > attached debug on our mod, when I quit it I got an assert message
> for
> >>>> > tier2.lib which is not part of our mod's code - so I wondered if
> it's
> >>>> > something related to that. Sadly the message hasn't popped up since.
> >>>> >
> >>>> > Any insights?
> >>>> >
> >>>> > - Jed
> >>>> >
> >>>> > _______________________________________________
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> >>>> > please visit:
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> >>>> >
> >>>>
> >>>>
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> >>>> please visit:
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> >>>>
> >>>>
> >>>
> >>>
> >>> -- Hitman
> >>> _______________________________________________
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> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>
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> >> please visit:
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> >>
> >>
> >
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> > please visit:
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> >
>
>
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