lol This happens for me almost always with TF2 and CSS.
At least on my Vista Home Basic PC this is normal for all source games. 2009/1/20 Sykes <[email protected]> > Lol.. > > Well its a little bit notice-able when you are coding/debugging.. as > it the game gets run alot. so it now has to be terminated too - which > isn't a problem, but is a change in behaviour > for normal users this will prevent them from running the game again, > unless they know how/what process to terminate. > > s. > > 2009/1/20 Nick <[email protected]>: > > you people complain too much i think > > > > On Mon, Jan 19, 2009 at 4:12 PM, Sykes <[email protected]> wrote: > >> Happening here too.. > >> > >> hl2.exe still sits in the background and needs to be killed. > >> > >> > >> 2009/1/19 dave daveslastname <[email protected]>: > >>> I've also had this problem, but only when doing a LAN game. If I join > one > >>> of our development servers with other people playing, and quit the game > from > >>> there, hl2.exe doesn't show up in task manager. But if I do a LAN game > to > >>> test something and then quit, I can't restart the game until I end-task > >>> hl2.exe. > >>> > >>> I've also crashed a few times as I've been working on the code, but > clicking > >>> the OK button on the crash dialog box didn't allow hl2.exe to stop. I > still > >>> had to manually end-task it to get it to quit. > >>> > >>> This seems to be a fairly recent thing, as I don't remember this > happening > >>> prior to this weekend. > >>> > >>> Also: EP1 engine mod. > >>> > >>> > >>> On Mon, Jan 19, 2009 at 4:20 PM, Jonas 'Sortie' Termansen < > [email protected] > >>>> wrote: > >>> > >>>> I've had the same problems with my mod -- occasionally -- for weeks, > if not > >>>> a month or two. I thought it was related to my implemation of my Maxsi > >>>> Distribution technology for automatic updates, but if you're getting > it too > >>>> then it's rather stange. Even more if you're using the Ep1 engine and > I'm > >>>> using the OB engine. > >>>> > >>>> I think some of my testers had that problem too, but weren't aware of > it. > >>>> > >>>> ----- Original Message ----- > >>>> From: "Jed" <[email protected]> > >>>> To: "Discussion of Half-Life Programming" < > [email protected] > >>>> > > >>>> Sent: Monday, January 19, 2009 10:10 PM > >>>> Subject: [hlcoders] hl2.exe not completely exiting when quitting mod? > >>>> > >>>> > >>>> > Something odd has just recently starting happening with our EP1 > based > >>>> mod. > >>>> > > >>>> > Whenever we quit out the game window closes but if you try to start > >>>> > the game again it says the game is unavailable. Looking in the task > >>>> > manager hl2.exe is still running with 50% CPU utilisation but has no > >>>> > window. Killing the process lets you start the game again. > >>>> > > >>>> > A few days before this happened, on starting a game I got an > updating > >>>> > dialog which I assumed was Steam updating something or the other. > This > >>>> > makes me wonder if something in a recent update is causing this? > >>>> > > >>>> > The only other clue I got was that on one occasion when doing an > >>>> > attached debug on our mod, when I quit it I got an assert message > for > >>>> > tier2.lib which is not part of our mod's code - so I wondered if > it's > >>>> > something related to that. Sadly the message hasn't popped up since. > >>>> > > >>>> > Any insights? > >>>> > > >>>> > - Jed > >>>> > > >>>> > _______________________________________________ > >>>> > To unsubscribe, edit your list preferences, or view the list > archives, > >>>> > please visit: > >>>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>> > > >>>> > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>> > >>>> > >>> > >>> > >>> -- Hitman > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

