I am trying to create a model entity for a mp mod. Do I put it in shared
mp or just server dir? When I create to cpp and h files everything
compiles but when I created the entity it returns null:
IServerNetworkable *pNetwork = EntityFactoryDictionary()->Create(
className );
g_pForceAttachEdict = NULL;
if ( !pNetwork )
return NULL;
It always returns null and I get a message in game: Attempted to create
unknown entity type:
--
Best regards,
Dan
http://www.lnxmad.com
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