Or you can use FollowEntity

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Minh Le
Sent: Saturday, 28 March 2009 1:46 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Model Entity attached to play

Are you using SetParent?
I've attached entities to my player via "SetParent" and they don't 
jitter at all.

Olly wrote:
> Is it predicted and you didn't write a client side version? or the client
> side version isn't the same
>
> 2009/3/27 Dan Clark <[email protected]>
>
>   
>> I am trying to attach a model entity to a player. I want it to follow
>> the player in a sense. I have it working but when the player moves, the
>> entity jitters back and forth. Anyway to fix this?
>>
>> --
>> Best regards,
>>  Dan
>>  http://www.lnxmad.com
>>
>>
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>>
>>
>>     
>
>
>   


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