I had a friend who had done this, however i cannot contact him to ask how he did it. I know rain is handled in c_effects.cpp, but i don't know enough about coding to do something like this (I've got to start learning somewhere though, right?) How would i go about doing this? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
- [hlcoders] Spawning particle systems at the end o... James K
- Re: [hlcoders] Spawning particle systems at ... Ryan Sheffer
- Re: [hlcoders] Spawning particle systems... James K
- Re: [hlcoders] Spawning particle sys... Ryan Sheffer
- Re: [hlcoders] Spawning particle... James K
- Re: [hlcoders] Spawning par... Ryan Sheffer
- Re: [hlcoders] Spawning... James K
- Re: [hlcoders] Spaw... Ryan Sheffer
- Re: [hlcoders] Spaw... Jonas 'Sortie' Termansen
- Re: [hlcoders] Spaw... James Keith
- Re: [hlcoders] Spaw... Matt Hoffman

