The question is, how?

On Tue, Mar 31, 2009 at 10:31 AM, Ryan Sheffer <[email protected]> wrote:

> I am pretty sure rain just uses a trace, and the end of that trace
> would be where you make your effect, after the time it takes to get to
> the ground of course.
>
> Sent from my iPhone
>
> On Mar 30, 2009, at 9:20 PM, James K <[email protected]> wrote:
>
> > I had a friend who had done this, however i cannot contact him to
> > ask how he
> > did it. I know rain is handled in c_effects.cpp, but i don't know
> > enough
> > about coding to do something like this (I've got to start learning
> > somewhere
> > though, right?) How would i go about doing this?
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