I am pretty sure rain just uses a trace, and the end of that trace  
would be where you make your effect, after the time it takes to get to  
the ground of course.

Sent from my iPhone

On Mar 30, 2009, at 9:20 PM, James K <[email protected]> wrote:

> I had a friend who had done this, however i cannot contact him to  
> ask how he
> did it. I know rain is handled in c_effects.cpp, but i don't know  
> enough
> about coding to do something like this (I've got to start learning  
> somewhere
> though, right?) How would i go about doing this?
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