Someone is still paying for his hosting. /ScarT
2009/5/1 Dan L <[email protected]> > I hope he isnt deceased, anyone know his real name or tried to contact him > in any other fashion? Even if he has stopped working, if he released his > source code it would really help the community out > > On Fri, May 1, 2009 at 1:07 PM, Tobias Kammersgaard < > [email protected]> wrote: > > > I found one function, which I believe is pretty much what needs to be > > reverse engineer to have it working correctly.Question is just how :( > > > > > > /ScarT > > > > > > 2009/5/1 Matt Hoffman <[email protected]> > > > > > Please do, it would be a great help to have a new up to date (And open > > > source please/) decmopiler. > > > > > > On Fri, May 1, 2009 at 9:53 AM, Jed <[email protected]> wrote: > > > > > > > I had some code for reading Source MDL meshes somewhere. Need to dig > > > > around on my hard disk and see if I can find it. > > > > > > > > - Jed > > > > > > > > 2009/5/1 Tobias Kammersgaard <[email protected]>: > > > > > The mesh output is incorrect as hell right now, so other > applications > > > > like > > > > > XSI and 3ds Max can't load the SMD files without crashing. That's > why > > > I'm > > > > > loading it in Milkshape3D. > > > > > > > > > > > > > > > /ScarT > > > > > > > > > > > > > > > 2009/5/1 Matt Hoffman <[email protected]> > > > > > > > > > >> @Jed: Sounds like he has the weightmap figured out, just not the > > mesh. > > > > >> @Tobias: Doesn't look like Milkshake supports modifiers like Max > > does, > > > > but > > > > >> have you tried importing without a weightmap? Or importing into > 3ds > > > max > > > > and > > > > >> disabling the skin modifier? > > > > >> > > > > >> On Fri, May 1, 2009 at 9:30 AM, Jorge Rodriguez < > [email protected]> > > > > wrote: > > > > >> > > > > >> > DuctTape looks awesome, just what I need. How can I get in on > > this? > > > If > > > > >> you > > > > >> > are mostly done and need someone to help you finish, I'm your > man. > > > We > > > > >> > really > > > > >> > need a tool like this. You mentioned there's an SVN somewhere, > > where > > > > is > > > > >> it? > > > > >> > > > > > >> > -- > > > > >> > Jorge "Vino" Rodriguez > > > > >> > _______________________________________________ > > > > >> > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > >> > please visit: > > > > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > >> > > > > > >> > > > > > >> _______________________________________________ > > > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > > > >> please visit: > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > >> > > > > >> > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

