Great. Let us know ;-) /ScarT
2009/5/16 Olly <[email protected]> > Thanks Tobias, Ill check it out (: > > 2009/5/16 Tobias Kammersgaard <[email protected]> > > > Bumping this. The L4D Authoring tool was released, and it contains a > > shadercompiler.exe. I don't know if it works, but its worth a shot. > > > > /ScarT > > > > > > 2009/4/11 Olly <[email protected]> > > > > > Is there any update on when the new shadercompile.exe will be added to > > the > > > beta? > > > > > > 2009/3/26 Walter Gray <[email protected]> > > > > > > > Just an update, with a bit of tweaking I was able to make this work > by > > > > commenting out the following lines in buildshaders.bat > > > > > > > > echo %SDKBINDIR%\shadercompile.exe >> filestocopy.txt > > > > echo %SDKBINDIR%\shadercompile_dll.dll >> filestocopy.txt > > > > echo %SDKBINDIR%\vstdlib.dll >> filestocopy.txt > > > > echo %SDKBINDIR%\tier0.dll >> filestocopy.txt > > > > > > > > I also had to get a copy of mysql_wrapper.dll from the wiki. After > > that > > > > it seemed to work fine. > > > > > > > > [email protected] wrote: > > > > > There's a small fix for this problem that works for me. > > > > > Go inside the "buildsdkshaders.bat" and comment the "set > SDKBINDIR=" > > > out. > > > > > > > > > > After that open up the "buildshaders.bat" and change the line (73 & > > 74) > > > > from: > > > > > > > > > > if not exist "%SDKBINDIR%\shadercompile.exe" goto NoShaderCompile" > > > > > set ChangeToDir=%SDKBINDIR% > > > > > > > > > > to > > > > > > > > > > if not exist "%sourcesdk%\bin\orangebox\bin\shadercompile.exe" goto > > > > NoShaderCompile > > > > > set ChangeToDir=%sourcesdk%\bin\orangebox\bin > > > > > > > > > > > > > > > Hope it helps. > > > > > Thanks Valve and of course Toni for that great SDK! > > > > > > > > > > > > > > > -- Walter Gray wrote : > > > > > Same problem here. Even with the String::CRC32 package installed, > I > > > get > > > > > the second error. > > > > > > > > > > Garrett wrote: > > > > > > > > > >> I was messing around trying to compile shaders, and I've come > across > > a > > > > couple of issues. > > > > >> In updateshaders.pl, psh_prep.pl, copyshaderincfiles.pl, and > > > > vsh_prep.pl, there's a line at the beginning, "use String::CRC32;" > that > > > > really doesn't seem to be needed, as well as the couple of lines that > > > > actually use that CRC32 stuff. > > > > >> updateshaders.pl - lines 244 - 248 > > > > >> psh_prep.pl - lines 267, 284 > > > > >> vsh_prep.pl - lines 1025, 1041 > > > > >> > > > > >> After getting through that, I ran into some trouble when it > actually > > > got > > > > to the part where it runs shadercompile.exe and I got the following > > > output: > > > > >> > > > > >> Running distributed shader compilation... > > > > >> Can't find > > > > > > > > > > "D:\Users\Garrett\Documents\Mods\testmod\src\materialsystem\stdshaders\d:\games\steam\steamapps\accountname\sourcesdk\bin\orangebox\bin\shadercompile.exe > > > > " > > > > >> Can't find > > > > > > > > > > "D:\Users\Garrett\Documents\Mods\testmod\src\materialsystem\stdshaders\d:\games\steam\steamapps\accountname\sourcesdk\bin\orangebox\bin\shadercompile_dll.dll > > > > " > > > > >> Can't find > > > > > > > > > > "D:\Users\Garrett\Documents\Mods\testmod\src\materialsystem\stdshaders\d:\games\steam\steamapps\accountname\sourcesdk\bin\orangebox\bin\tier0.dll > > > > " > > > > >> Can't find > > > > > > > > > > "D:\Users\Garrett\Documents\Mods\testmod\src\materialsystem\stdshaders\d:\games\steam\steamapps\accountname\sourcesdk\bin\orangebox\bin\vstdlib.dll > > > > " > > > > >> Can't open mysql_wrapper.dll! > > > > >> > > > > >> Modifying line 184 in buildshaders.bat to take out the -shaderpath > > > > parameter caused those errors to go away, but then I got an error of > > > "Can't > > > > find \filelist.txt", which I'm assuming is because I took out the > > > > -shaderpath. > > > > >> > > > > >> > > > > >> > > > > >> _______________________________________________ > > > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > >> > > > > >> > > > > >> > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > -- > > > > > This message was sent on behalf of [email protected] at > > > > openSubscriber.com > > > > > > > > > > > > > > > http://www.opensubscriber.com/message/[email protected]/11706712.html > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > -- > > > Sent from Olly's SEGA Game Gear > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > Sent from Olly's SEGA Game Gear > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

