That's written is C# though. Anyway! 2010/4/17, Saul Rennison <[email protected]>: > Didn't he make DuctTape? > > On Saturday, April 17, 2010, Tobias Kammersgaard > <[email protected]> wrote: >> I know Coder0xff, and he's excellent with C++ tbh! >> >> - ScarT >> >> >> On 17 April 2010 05:32, Ryan Sheffer <[email protected]> wrote: >> >>> I think the reason a lot of people including myself don't respond to some >>> of >>> these questions is because they are rather easy problems that we can't >>> think >>> of the exact code off the top of our heads. I personally wont reply >>> unless >>> I >>> know exactly were to look, and I am to lazy to open the code and look for >>> it. ;) >>> The guy should have found it by now, and if he hadn't, then I would >>> suggest >>> he get better with the SDK or even C++ in general before moving on to >>> more >>> complicated tasks. Not implying that making the mouse pointer visible is >>> a >>> hard task. :p >>> >>> On Fri, Apr 16, 2010 at 6:40 PM, Tony "omega" Sergi <[email protected] >>> >wrote: >>> >>> > it's in one of the in_ files in the client. i forget offhand right now. >>> > decides if the mouse is visible or not. >>> > i -think- in_main. >>> > if you find in files for "mouse" you will find it anyway. >>> > -Tony >>> > >>> > >>> > On Fri, Apr 16, 2010 at 9:11 PM, David Kraeutmann <[email protected] >>> > >wrote: >>> > >>> > > Ragequit. At it's best... >>> > > >>> > > >>> > > SCNR. >>> > > >>> > > On a more serious note: I guess you'd have to look at the VGUI code >>> > > to >>> > > see how/when the mouse cursor is disabled by the engine/vgui >>> > > controls. >>> > > I'm sure the mouse cursor is shown in empires when viewing the >>> > > scoreboard, I could take a look at it. >>> > > >>> > > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > >>> > >>> >>> >>> -- >>> ~Ryan ( skidz ) >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > -- > > Thanks, > - Saul. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
-- Sendt fra min mobile enhed /ScarT _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

