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On 14/04/2010 8:23, Ryan Sheffer wrote:
> Seriously? Do not hijack!
> I just raged a little.
>
> ~Ryan
>
> On Apr 14, 2010, at 10:57 AM, Brent Lewis<coder0...@hotmail.com>  wrote:
>
>    
>> How do I make the mouse cursor visible? I'd rather not resort to
>> calling the Win32 API directly. Please help.
>>
>>      
>>> Date: Wed, 14 Apr 2010 19:19:57 +0200
>>> From: marek.sierad...@gmail.com
>>> To: hlcoders@list.valvesoftware.com
>>> Subject: Re: [hlcoders] Source Profiling
>>>
>>> There are 2 ways of doing profiling:
>>> - instrumentation (VProf)
>>> - sampling
>>>
>>> VProf covers only some stuff. If you want to get accurate data and
>>> for
>>> parts that are deep in the engine you should use sampling. AMD
>>> CodeAnalyst or Intel VTune. If you use Linux for profiling, you will
>>> have access to symbols for engine library files. When I did the
>>> profiling it was really helpful because most of CPU load was in the
>>> networking in the engine because I sent too much. What's really cool
>>> in VTune/CodeAnalyst is checking how much on average each instruction
>>> in C++/asm took. (it's an average due to out-of-order execution)
>>>
>>> You should expect that most of CPU time is spent in the engine and
>>> you
>>> should try to find which part of the mod causes most of it.
>>>
>>> _______________________________________________
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>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>        
>> _______________________________________________
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>>
>>      
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>    

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