Seriously? Do not hijack!
I just raged a little.

~Ryan

On Apr 14, 2010, at 10:57 AM, Brent Lewis <coder0...@hotmail.com> wrote:

>
> How do I make the mouse cursor visible? I'd rather not resort to  
> calling the Win32 API directly. Please help.
>
>> Date: Wed, 14 Apr 2010 19:19:57 +0200
>> From: marek.sierad...@gmail.com
>> To: hlcoders@list.valvesoftware.com
>> Subject: Re: [hlcoders] Source Profiling
>>
>> There are 2 ways of doing profiling:
>> - instrumentation (VProf)
>> - sampling
>>
>> VProf covers only some stuff. If you want to get accurate data and  
>> for
>> parts that are deep in the engine you should use sampling. AMD
>> CodeAnalyst or Intel VTune. If you use Linux for profiling, you will
>> have access to symbols for engine library files. When I did the
>> profiling it was really helpful because most of CPU load was in the
>> networking in the engine because I sent too much. What's really cool
>> in VTune/CodeAnalyst is checking how much on average each instruction
>> in C++/asm took. (it's an average due to out-of-order execution)
>>
>> You should expect that most of CPU time is spent in the engine and  
>> you
>> should try to find which part of the mod causes most of it.
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list  
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list  
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to