People often get angry when people try and hijack threads - (it makes the
archives very hard to read too).

I'm sure if someone has a answer to your question, they will answer it in
the other thread you created already.

On 14 April 2010 18:57, Brent Lewis <coder0...@hotmail.com> wrote:

>
> How do I make the mouse cursor visible? I'd rather not resort to calling
> the Win32 API directly. Please help.
>
> > Date: Wed, 14 Apr 2010 19:19:57 +0200
> > From: marek.sierad...@gmail.com
> > To: hlcoders@list.valvesoftware.com
> > Subject: Re: [hlcoders] Source Profiling
> >
> > There are 2 ways of doing profiling:
> > - instrumentation (VProf)
> > - sampling
> >
> > VProf covers only some stuff. If you want to get accurate data and for
> > parts that are deep in the engine you should use sampling. AMD
> > CodeAnalyst or Intel VTune. If you use Linux for profiling, you will
> > have access to symbols for engine library files. When I did the
> > profiling it was really helpful because most of CPU load was in the
> > networking in the engine because I sent too much. What's really cool
> > in VTune/CodeAnalyst is checking how much on average each instruction
> > in C++/asm took. (it's an average due to out-of-order execution)
> >
> > You should expect that most of CPU time is spent in the engine and you
> > should try to find which part of the mod causes most of it.
> >
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> >
>
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